![]() In just the opening minutes, the tone is set. It felt like a greatest hits of Batman, bringing in an entire rogue's gallery headlined by, of course, the Joker. This wasn't a licensed film-game or crossover. With a touch of inspiration from the grittiness of the Christopher Nolan films and a cast backed by the critically acclaimed Batman: The Animated Series' leads, Arkham Asylum was both a collage of Batman's past and something new entirely. Ten years ago yesterday, Rocksteady's Arkham Asylum changed all that. The caped crusader was often limited to beat 'em ups more in the vein of the Adam West games than anything capturing his terrifying demeanor, detective work, or inner demons. Batman, most of all, saw the short end of the stick. The Marvel Cinematic Universe was still in its nascent stages, and gems like Spider-Man 2 were diamonds in the rough. The superhero game concept seemed a lost cause before Batman: Arkham Asylum.
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